nu2048
leaderboard
served by http-nu ellie
design·breadcrumb
kbd-btnbracketed key-cap button: [ h ]. triggers a move or navigation.breadcrumbheader nav row. left = path crumbs, right = action shortcuts.boardencapsulated <game-board> custom element. state in as a signal-driven attribute; component owns slide/merge/spawn animation and the won/over badge.badgesendgame overlay variants the <game-board> renders: 'game over' (neutral) coexists with 'you win' (green) or 'you lost' (red). win badge auto-hides after 3 post-win moves; both surface at game-over.tile palettescolor-theory progressions for the tile value ladder (2 -> 64K). Cirulli continued is the live game palette; the rest (incl. the original) are candidates. swatches are framed like the board, each tile's bg with per-tile WCAG-checked text.markdownthe full set of markdown the /notes pages render: headings, prose, lists, links, code, quotes.

splash header: page title + action

past games
[n]ew game

/play header: path with shortcut + game-id

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design